Coraline… Finally!

After some long weeks of waiting for the German Coraline theatre release, last Thursday was the official date… And hey, they really made it! I didn’t saw it in stereoscopic 3D, and so I was afraid that they would have a lot of backwards and forwards moves to show the 3D effect. They had. – And they had not. It was well balanced and there weren’t any annoying effects to a normal cinema audience. This new 3D thingy seems to be another idea of the movie industrie to get the people out of their home cinemas into the big theatres. Personally, I like the idea of dipping completely into a movie though I don’t like wearing special devices to do so.

(To everybody who wants to try real 3D stop frame animation I’d like to share this: Mark Roberts developed a motion control devise aimed to animators who want to try it theirselves.)

But back to Coraline. In Germany it’s released with FSK 6 (German only website) which means that it’s classified for children from the age of 6. Perhaps that’s a bit difficult because there are a few creepy or at least weird scenes I wouldn’t recommend for younger children. We had two girls in the backrow about that age under parental guidance and they got very quiet when it came to these scenes… I’m not sure how imaginative children’s fantasy really is or if the two girls slept well that night…

Readers who are following this blog regulary know about my thoughts on perfectionism. Referring to all the wonderful making of videos I saw I was afraid that the film could be perfect but cold. But it wasn’t both, neither perfect nor cold. It’s a slowly enrolled story which first is strange but then very pleasant to watch in contrast to a lot of other movies. Somehow I expected story told more quickly but it was alright. I was so happy to see a glove moving without being touched by any puppet. The animators there were human! It’s good that even in an extra-ordinary and stunning project like this mistakes are made. Or as my former art school teacher says, “perfection equals stagnation”.

Though films like Corpse Bride or recently Coraline made me become an animator, they’re not my favourite type of stop frame animation. I really enjoy discovering that these films are made by hand. With Coraline, the artists are hidden behind the artwork somehow. I much more love to see or even feel the artist who had created the work. A very good example is Barry Purves who works at a nearly perfect level, too, but as an artist, not as a mashine. After Corpse Bride triggering me, eventually it was his Rigoletto which got the ball rolling.

One thing I really enjoy with interesting stop motion animation projects is their richness of details… And Coraline were full of them… Mmmhhh… I love if artists design everything so precisely. They obviously gave every tiny little prop a thought. – Well done, folks!

15. August 2009 by Jessica
Categories: Stuff | Tags: | 1 comment

One Comment

  1. About slow sotry development: Neil Gaiman (wrtier of ‘Coraline’) also wtote SSandman’, a ten-part series of graphic novels – which is all I know form him up to now. But: part one is awsome (drawings: sam keith !), some issues are interesting but not that great, some are nearly better than the first part. The wrtier of this story takes his time to develop hi sstories, and it is a huge pat to bring them to life – drawing, animating. He writes good scripts.
    I had a chance to hold original cinema prints (film stills) of Coraline in my own hands. And had probelms to tell, if this is CGI or stop-motion (way of animating).
    It’s the stroyteller, not the story (I guess). But thanks for the post. food for thought.

    I was that happy to watch ‘Coraline’, finally, after waiting a year, this very weekend. And then – work on Saturday/Sunday.