Orpheus: Finally Animating!
Is it really Wednesday already?
I got so used to update my blog on Mondays, that it just feels wrong to write a post tonight. On the one hand. On the other I finally have exciting news to share:
I started animating!
This is the scene I shot today for my Orpheus film project, within approximately five hours. I animated 410 frames, most of them (though not all) on twos:
If you can’t see the video player here, watch the video directly on vimeo.
I shot the animation with my Pentax ist *DL2, an Eye-Fi card and Dragon Stopmotion which works but isn’t an ideal setup. I had several technical issues over the last two days which are now all solved. I was highly motivated on Monday to start animating but then everything just doesn’t want to work for two days.
Now it does, and I am working, too.
Oh, and I used my gorgeous panning tool!
When I eventually started animating, I instantly remembered what I’ve had to do. Some Bristol nostalgia occurred because it was pretty much like back in the Three Month Animation Course: My brain, my hands and my body knew exactly what to do.
(Simon, where are you?)
I am not 100% satisfied with the animation, because I’m still not good with walks. But I can live with it. And there are parts that I like pretty much, e. g. when Orpheus is playing the Lyre or when the boat hits the dock.
To me it’s more important to animate at all. Today I saw that every tiny movement is another learning experience, and I am optimistic and hope that eventually everything fits together perfectly.
I am tired but happy.
Have a good night, you!